’24’ could be formed by placing ‘8’ and ‘2’ tiles adjacent to each other to represent ‘8×2’, then a separate ‘8’, so that ‘8×2+8’ is recognized. There is significant flexibility in how players can reach target values, eg. Multiply is the most complex of the activities, requiring the use of multiplication and addition skills. The addition can be achieved with two or more cards.Ĭonnect brings in the concept of multiple-digit numbers, so, for example, a target of 17 could be achieved by bringing together the numerals ‘1’ and ‘2’ to make twelve, plus the numeral ‘5’ to sum to 17. Older children will quickly find it lacking in challenge and move on.Īdd requires the player(s) to combine separate numeral cards to add up to a target number. This activity is a good starting point for new players to get used to how Osmo works. Interestingly, there are only one-, two- and five-dot cards. It’s easier to play than to describe!Ĭount uses the dot cards, and players must simply place a total number of dots equal to the target number. The player(s) must place the numbered cards in front of the iPad, which corresponds to a bubble. Children are presented with a fishing or collecting game of sorts, where stacks of water-filled bubbles displaying various numbers accumulate at a barrier. There are several different game modes, involving skills like counting, adding, ‘connecting’ and multiplying. The Numbers game uses square cards with either numerals written on each side, or a number of dots. The other two - Newton and Masterpiece - can be played without special pieces. Three of these - Numbers, Words and Tangram - each have a set of physical pieces that come with the kit. The Genius Kit comes with five learning games. Admittedly, this allows us to track what the kids are doing and how they are progressing, but it is one more set up step that needs to be borne in mind. Especially for those of us whose kids have short attention spans!Īdditionally, parents need to set up an Osmo account with email and password. As with many modern toys and games these days, if you are giving the Osmo Genius Kit as a present and want to hit the ground running with a child who is excited to dive straight in, we would recommend parents pre-install the apps the night before to save time. Since the iPad we used has password protection for new app installs, this made installing the 5 Osmo games somewhat tedious. One downside of this system is that each game is a separate app. Each game comes with a small card that simply directs the user to a URL to download the appropriate Osmo app. The user manual is Ikea-like in its simplicity. There wasn’t anything fiddly to watch out for – as long as the iPad is in the base and the reflector is fairly centered over the camera, you’re good to go. Simply place the iPad (portrait orientation) in the base, and clip the reflector over the camera. Develop fundamental drawing skills and learn physics and art in super-engaging ways.Setting up this starter kit was very easy. Transform your tablet into an early learning tool! Osmo brings the digital and real worlds together to help your kids learn. We know kids learn by doing that’s why each game centres on a physical activity whether it’s arranging tangrams, zooming number cards around, or even freehand drawing, Osmo sees and reacts to every real-live move. Osmo is Magic with fun-filled & award winning learning games that interact with actual hand held pieces & an iPad, bringing a preschool child's game pieces & actions to life. Spark imagination, curiosity, and help Mo carry out his magical animated activities today! Mo the friendly Monster interacts with your kid in all 3 games to develop drawing skills, cognitive abilities, and a drive to learn. Osmo Creative Starter Kit for iPad for Ages 5-10 (Osmo Base included)Ĭombine the magic of creativity with the power of technology through Osmo Creative Starter Kit.
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